2D Shooter: Cleaning up the Spawn Manager

--

--

--

Currently learning to code with the help of GamedevHQ in order to someday my my game ideas come to life!

Love podcasts or audiobooks? Learn on the go with our new app.

Recommended from Medium

Swift Enum Conforming to Identifiable Protocol

Record Video and GIF from Simulator in Xcode

Designing for iOS 14 Approximate Location

3 reasons why vector assets are superior to bitmap assets

iOS CI/CD with GitHub Actions

2D Shooter: Implementing the Speed Boost Powerup

Document Handling in SwiftUI

HMAC authentication in Swift and Java (iOS/Android)

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Sabrina Windsor

Sabrina Windsor

Currently learning to code with the help of GamedevHQ in order to someday my my game ideas come to life!

More from Medium

PseudoCode

Saving Data with Unity Part 3!

Quick and Easy: Alter Your Pre-Built Unity Texture Maps using Krita.

Converting Interactable Legacy Input to the New Unity Input System