2D Shooter: Deployment

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Objective: Deploy the game!

When you’re game is ready, go to window > build settings.

Here you can then go to player settings and play with things, one of them being if you want your game to be windowed or full screen. If you want your game exclusively fullscreen, make sure a way to exit the game is implemented.

Once you’re done, close that window and select “build”.

If you’re getting an error about filebase, in the project tab go to plugins > filebase.

And make sure that the boxes next to “editor” and “standalone” are checked.

Now everything should be good to go, and all you need to do is run the .exe file to play the game.

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Sabrina Windsor
Sabrina Windsor

Written by Sabrina Windsor

Currently learning to code with the help of GamedevHQ in order to someday my my game ideas come to life!

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