2D Shooter: Tweaking the Ammo Display
Objective: Change the ammo display so it shows both current ammo and the max amount of ammo.
Let’s go to our UIManager script and add a new variable.
Now wherever the display get’s changed we need to make sure to add “/” and the max ammo afterward.
Don’t forget where the ammo gets updated.
And when the ammo counter flickers at empty.
Now our ammo counter looks a little bit nicer.