One Layout to Rule them All

Sabrina Windsor
2 min readMay 3, 2021

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Now that I’m finally getting into Unity as part of my journey into Gamedev, finding an appropriate layout for my workspace could be very important in making my progress more efficient.

Let’s figure how we can change things around to give us most use of the space we have.

The first time we open Unity, we see this:

In the upper right hand corner, above the inspector, we can see a box saying “default.” Clicking this, you can select a number of prearranged layouts. Give them all a try, and see what you think. While following GamedevHQ’s course, they suggested we use the “tall” layout and make some adjustments.

Next, on the left right above the view of the scene you’ll see a tab labeled “game”. Drag this down to unlatch it and move it until it locks into place where it sits right underneath the scene view. Now you’ll be able to see what your game looks like from both perspectives at once!

You can also click the three dots to the right of your project tab, and select “one-column layout.” This gives more room for all of your assets to be seen.

It should something like this:

Now all you need to do is go back to where you can select layouts, click “save layout,” name it, and now you’re good to go! You can make tweaks to suit your personal workflow, but this type of layout will likely be one of the most useful.

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Sabrina Windsor
Sabrina Windsor

Written by Sabrina Windsor

Currently learning to code with the help of GamedevHQ in order to someday my my game ideas come to life!

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