The Importance of Prototyping
Why do we prototype? Why shouldn’t we just get into adding all the cool sprites and pretty assets while we build the game?
Well it would end up creating a lot more work for us.
A prototype, alongside a game design document, is basically a blueprint. It will show how everything works together in structure. If we skip this step and start mashing everything together without a plan, then every time something goes wrong, we might have to redesign many visual elements.
A prototype let’s us test the game and make sure it works. Once that is done we can start adding visuals that will specifically compliment the mechanics.